Select Tools > Cross Section or click to activate the Cross Section window:
Enable Activate button to define a cross-section plane.
We offer two ways to define a cross-section plane:
- First, adjust the orientation of the plane by two angles. is the angle between the plane and the ground plane. is the rotation angle of the plane around the z-axis. Then select a point through which the plane passes. You can give the coordinates of this point directly in the GUI, or you can click Set origin button and then select a point on the viewport.
- You can define the plane by three points lying on it. Click Set from 3 points button and then select three points on the viewport.
|Prematurely exit the selection mode with the Esc key.|
Change the appearance of the plane from the dropdown menu to the right of Draw mode:
- Choose None to hide the plane.
- Choose Transparent to show the plane as a big blue transparent rectangle.
- Enable Clip geometry to clip the scene against the cross-section plane.
- Toggle Invert cut to invert the direction of the cross-section plane so that the opposite side of the scene is visible.
- We show a preview of points (of point clouds and octrees) in a distance of Proximity Threshold to the plane. Click Create Section button to project these points onto the plane and generate a 2D point cloud from them.
You can take up to three cross sections at the same time. Use Auxiliary section tabs for this.
|The video tutorial on using cross sections can be found here.|