Material Editor

Windows > Material Editor

You can create new materials, change their parameters and delete materials. Materials are attached to objects to define their appearance.

The Material Editor looks as follows:

Create Material

  1. Click the icon in the top-left corner of the window.
  2. Choose a material type from the drop-down menu.

  3. You can optionally rename the newly created material. For this, double click on the material.

To delete a material, select the material, and click or press the DEL keyboard shortcut.

TIP: We describe the parameters of different materials in the Materials section.
TIP: Materials and their assignments to objects are stored in NUBIGON save files (*.na).

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